top of page

Welcome to my portfolio

I make games using custom-written high-performance rendering engines, machine learning stuff and other bits and bobs

About Me

Born in Hungary, attending university in England. I've been programming since 2015 with experience in C++, TypeScript, x86 Assembly, Rust, and many more languages. I completed my placement year at Autodesk as a QA Engineer intern. Currently, I am finishing my master's in Computer Science for Games (MCOMP), focusing on high-performance computing with a predicted grade of first (4.0 GPA equivalent).

C++

C#

x86 Assembly

Python

Rust

TypeScript

Groovy

SQL

GLSL / PLSL

Visual Scripting

posterv2 (new)_edited.jpg

Machine Learning

Image segmentation

Image classification

Engine programming

PlayStation 4, 5

DirectX 11, 12

Vulkan

CUDA

Computer architecture

Game development

OOP, DOP, ECS

Parallel programming

Threading

GPGPU

SIMD

DOD

etc...

Education

bottom of page